Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
template<class ComponentType, typename Func>
void ForEachComponent
(
bool bIncludeFromChildActors,
Func InFunc
) const
Calls the compile-time lambda on each component of the specified type
Parameter |
Description |
---|---|
ComponentType |
The component class to find all components of a class derived from |
bIncludeFromChildActors |
If true then recurse in to ChildActor components and find components of the appropriate type in those Actors as well |