Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
Returns the bounding box of all components that make up this Actor (excluding ChildActorComponents).
Parameter |
Description |
---|---|
bOnlyCollidingComponents |
If true, will only return the bounding box for components with collision enabled. |
Origin |
Set to the center of the actor in world space |
BoxExtent |
Set to half the actor's size in 3d space |
bIncludeFromChildActors |
If true then recurse in to ChildActor components |