AActor::GetActorRightVector

Get the right (Y) vector (length 1.0) from this Actor, in world space.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

FVector GetActorRightVector() const

Remarks

Get the right (Y) vector (length 1.0) from this Actor, in world space.

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