AActor::GetInstigatorPropertyName

Gets the property name for Instigator.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

static const FName GetInstigatorPropertyName()

Remarks

Gets the property name for Instigator. This exists so subclasses don't need to have direct access to the Instigator property so it can be made private later.

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