AActor::GetPlacementExtent

Get the extent used when placing this actor in the editor, used for 'pulling back' hit.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

FVector GetPlacementExtent() const

Remarks

Get the extent used when placing this actor in the editor, used for 'pulling back' hit.

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