AActor::GetSimpleCollisionCylinderExtent

Returns collision extents vector for this Actor, based on [GetSimpleCollisionCylinder()](API\Runtime\Engine\GameFramework\AActor\GetSimpleCollisionCylinder).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

FVector GetSimpleCollisionCylinderExtent() const

Remarks

Returns collision extents vector for this Actor, based on GetSimpleCollisionCylinder().

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