AActor::GetSubobjectsWithStableNamesForNetworking

Returns a list of sub-objects that have stable names for networking

Windows
MacOS
Linux

Override Hierarchy

UObject::GetSubobjectsWithStableNamesForNetworking()

AActor::GetSubobjectsWithStableNamesForNetworking()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorReplication.cpp

Syntax

virtual void GetSubobjectsWithStableNamesForNetworking
(
    TArray< UObject * > & ObjList
)

Remarks

Returns a list of sub-objects that have stable names for networking

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