AActor::ReceiveTick

Event called every frame, if ticking is enabled

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

void ReceiveTick
(
    float DeltaSeconds
)

Remarks

Event called every frame, if ticking is enabled

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