SetActorLocationAndRotation

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

SetActorLocationAndRotation

(
    FVector NewLocation,
    FRotator NewRotation,
    bool bSweep,
    FHitResult* OutSweepHitResult,
    ETeleportType Teleport
)

Move the actor instantly to the specified location and rotation.

Public function

bool

 

SetActorLocationAndRotation

(
    FVector NewLocation,
    const FQuat& NewRotation,
    bool bSweep,
    FHitResult* OutSweepHitResult,
    ETeleportType Teleport
)

Move the actor instantly to the specified location and rotation.

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