| AActor::SetIsTemporarilyHiddenInEditor()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
Explicitly sets whether or not this actor is hidden in the editor for the duration of the current editor session
Parameter |
Description |
---|---|
bIsHidden |
True if the actor is hidden |