Deprecated
No longer used.
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
void SetNetUpdateTime
(
float NewUpdateTime
)
Updates NetUpdateTime to the new value for future net relevancy checks