AActor::SetNetUpdateTime

Updates NetUpdateTime to the new value for future net relevancy checks

Windows
MacOS
Linux

Deprecated

  • No longer used.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

void SetNetUpdateTime
(
    float NewUpdateTime
)

Remarks

Updates NetUpdateTime to the new value for future net relevancy checks

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