| AActor::SetReplicateMovement()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
Set whether this actor's movement replicates to network clients.
Parameter |
Description |
---|---|
bInReplicateMovement |
Whether this Actor's movement replicates to clients. |