AActor::UseShortConnectTimeout

Used by the net connection to determine if a net owning actor should switch to using the shortened timeout value

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

virtual bool UseShortConnectTimeout() const

Remarks

Used by the net connection to determine if a net owning actor should switch to using the shortened timeout value

Returns

true to switch from InitialConnectTimeout to ConnectionTimeout values on the net driver

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