bExchangedRoles

Whether we have already exchanged Role/RemoteRole on the client, as when removing then re-adding a streaming level.

Windows
MacOS
Linux

Syntax

uint8 bExchangedRoles: 1

Remarks

Whether we have already exchanged Role/RemoteRole on the client, as when removing then re-adding a streaming level. Causes all initialization to be performed again even though the actor may not have actually been reloaded.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss