Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
Include |
#include "GameFramework/Character.h" |
void K2_OnMovementModeChanged
(
EMovementMode PrevMovementMode,
EMovementMode NewMovementMode,
uint8 PrevCustomMode,
uint8 NewCustomMode
)
Called from CharacterMovementComponent to notify the character that the movement mode has changed.
Parameter |
Description |
---|---|
PrevMovementMode |
Movement mode before the change |
NewMovementMode |
New movement mode |
PrevCustomMode |
Custom mode before the change (applicable if PrevMovementMode is Custom) |
NewCustomMode |
New custom mode (applicable if NewMovementMode is Custom) |