ACharacter::K2_OnMovementModeChanged

Called from CharacterMovementComponent to notify the character that the movement mode has changed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Syntax

void K2_OnMovementModeChanged
(
    EMovementMode PrevMovementMode,
    EMovementMode NewMovementMode,
    uint8 PrevCustomMode,
    uint8 NewCustomMode
)

Remarks

Called from CharacterMovementComponent to notify the character that the movement mode has changed.

Parameters

Parameter

Description

PrevMovementMode

Movement mode before the change

NewMovementMode

New movement mode

PrevCustomMode

Custom mode before the change (applicable if PrevMovementMode is Custom)

NewCustomMode

New custom mode (applicable if NewMovementMode is Custom)

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