ACharacter::PlayAnimMontage

Play Animation Montage on the character mesh.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Source

/Engine/Source/Runtime/Engine/Private/Character.cpp

Syntax

virtual float PlayAnimMontage
(
    class UAnimMontage * AnimMontage,
    float InPlayRate,
    FName StartSectionName
)

Remarks

Play Animation Montage on the character mesh. Returns the length of the animation montage in seconds, or 0.f if failed to play.

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