| APawn::UpdateNavigationRelevance()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/DefaultPawn.h |
Include |
#include "GameFramework/DefaultPawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp |
virtual void UpdateNavigationRelevance()
Update all components relevant for navigation generators to match bCanAffectNavigationGeneration flag