AGameMode::AddInactivePlayer

Add PlayerState to the inactive list, remove from the active list

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h

Include

#include "GameFramework/GameMode.h"

Source

/Engine/Source/Runtime/Engine/Private/GameMode.cpp

Syntax

virtual void AddInactivePlayer
(
    APlayerState * PlayerState,
    APlayerController * PC
)

Remarks

Add PlayerState to the inactive list, remove from the active list

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss