Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include |
#include "GameFramework/GameMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void AddInactivePlayer
(
APlayerState * PlayerState,
APlayerController * PC
)
Add PlayerState to the inactive list, remove from the active list