| AGameModeBase::PostLogin()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include |
#include "GameFramework/GameMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void PostLogin
(
APlayerController * NewPlayer
)
Called after a successful login. This is the first place it is safe to call replicated functions on the PlayerController.