Deprecated
SendPlayer is not in use, call ClientTravel directly instead
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include |
#include "GameFramework/GameMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void SendPlayer
(
APlayerController * aPlayer,
const FString & URL
)