Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
AActor * ChoosePlayerStart
(
AController * Player
)
Return the 'best' player start for this player to spawn from Default implementation looks for a random unoccupied spot
AActor chosen as player start (usually a PlayerStart)
Parameter |
Description |
---|---|
Player |
is the controller for whom we are choosing a playerstart |