AGameModeBase::GetDefaultPawnClassForController

Returns default pawn class for given controller

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

UClass * GetDefaultPawnClassForController
(
    AController * InController
)

Remarks

Returns default pawn class for given controller

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