AGameModeBase::HandleStartingNewPlayer

Signals that a player is ready to enter the game, which may start it up

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

void HandleStartingNewPlayer
(
    APlayerController * NewPlayer
)

Remarks

Signals that a player is ready to enter the game, which may start it up

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