AGameModeBase::HasMatchEnded

Returns true if the match can be considered ended

Windows
MacOS
Linux

Override Hierarchy

AGameModeBase::HasMatchEnded()

AGameMode::HasMatchEnded()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual bool HasMatchEnded() const

Remarks

Returns true if the match can be considered ended

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