Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual void InitGameState()
Initialize the GameState actor with default settings called during PreInitializeComponents() of the GameMode after a GameState has been spawned as well as during Reset()