Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual FString InitNewPlayer
(
APlayerController * NewPlayerController,
const FUniqueNetIdRepl & UniqueId,
const FString & Options,
const FString & Portal
)
Customize incoming player based on URL options
Parameter |
Description |
---|---|
NewPlayerController |
player logging in |
UniqueId |
unique id for this player |
Options |
URL options that came at login |