AGameModeBase::K2_OnLogout

Implementable event when a Controller with a PlayerState leaves the game.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

void K2_OnLogout
(
    AController * ExitingController
)

Remarks

Implementable event when a Controller with a PlayerState leaves the game.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss