AGameModeBase::SpawnDefaultPawnAtTransform

Called during RestartPlayer to actually spawn the player's pawn, when using a transform

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

APawn * SpawnDefaultPawnAtTransform
(
    AController * NewPlayer,
    const FTransform & SpawnTransform
)

Remarks

Called during RestartPlayer to actually spawn the player's pawn, when using a transform

Returns

a pawn of the default pawn class

Parameters

Parameter

Description

NewPlayer

Controller for whom this pawn is spawned

SpawnTransform

Transform at which to spawn pawn

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