AGameNetworkManager::StandbyCheatDetected

Notifies the game code that a standby cheat was detected

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h

Include

#include "GameFramework/GameNetworkManager.h"

Source

/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp

Syntax

virtual void StandbyCheatDetected
(
    EStandbyType StandbyType
)

Remarks

Notifies the game code that a standby cheat was detected

Parameters

Parameter

Description

StandbyType

the type of cheat detected

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss