AGameNetworkManager::UpdateNetSpeedsTimer

Timer which calls [UpdateNetSpeeds()](API\Runtime\Engine\GameFramework\AGameNetworkManager\UpdateNetSpeeds) once a second.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h

Include

#include "GameFramework/GameNetworkManager.h"

Source

/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp

Syntax

virtual void UpdateNetSpeedsTimer()

Remarks

Timer which calls UpdateNetSpeeds() once a second.

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