AGameSession::ApproveLogin

Called from GameMode.PreLogin() and Login().

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h

Include

#include "GameFramework/GameSession.h"

Source

/Engine/Source/Runtime/Engine/Private/GameSession.cpp

Syntax

virtual FString ApproveLogin
(
    const FString & Options
)

Remarks

Called from GameMode.PreLogin() and Login().

Returns

Non-empty Error String if player not approved

Parameters

Parameter

Description

Options

The URL options (e.g. name/spectator) the player has passed

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