AGameSession::AtCapacity

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h

Include

#include "GameFramework/GameSession.h"

Source

/Engine/Source/Runtime/Engine/Private/GameSession.cpp

Syntax

virtual bool AtCapacity
(
    bool bSpectator
)

Returns

true if there is no room on the server for an additional player

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