AGameSession::InitOptions

Initialize options based on passed in options string

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h

Include

#include "GameFramework/GameSession.h"

Source

/Engine/Source/Runtime/Engine/Private/GameSession.cpp

Syntax

virtual void InitOptions
(
    const FString & Options
)

Remarks

Initialize options based on passed in options string

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