Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void NotifyLogout
(
const APlayerController * PC
)
Called when a PlayerController logs out of game.
Parameter |
Description |
---|---|
PC |
player controller currently logging out |