Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void PostLogin
(
APlayerController * NewPlayer
)
Called by GameMode::PostLogin to give session code chance to do work after PostLogin
Parameter |
Description |
---|---|
NewPlayer |
player logging in |