Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual bool ProcessAutoLogin()
Allow an online service to process a login if specified on the commandline with -auth_login/-auth_password
true if login is in progress, false otherwise