Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void UnregisterPlayer
(
const APlayerController * ExitingPlayer
)
Unregister a player from the online service session
Parameter |
Description |
---|---|
ExitingPlayer |
the player to unregister |