| AGameStateBase::HandleBeginPlay()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameStateBase.h |
Include |
#include "GameFramework/GameStateBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp |
virtual void HandleBeginPlay()
Called by game mode to set the started play bool