Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
void DrawMaterialTriangle
(
UMaterialInterface * Material,
FVector2D V0_Pos,
FVector2D V1_Pos,
FVector2D V2_Pos,
FVector2D V0_UV,
FVector2D V1_UV,
FVector2D V2_UV,
FLinearColor V0_Color,
FLinearColor V1_Color,
FLinearColor V2_Color
)