AHUD::DrawMaterialTriangle

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h

Include

#include "GameFramework/HUD.h"

Source

/Engine/Source/Runtime/Engine/Private/HUD.cpp

Syntax

void DrawMaterialTriangle
(
    UMaterialInterface * Material,
    FVector2D V0_Pos,
    FVector2D V1_Pos,
    FVector2D V2_Pos,
    FVector2D V0_UV,
    FVector2D V1_UV,
    FVector2D V2_UV,
    FLinearColor V0_Color,
    FLinearColor V1_Color,
    FLinearColor V2_Color
)

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