Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
void DrawText
(
const FString & Text,
FLinearColor TextColor,
float ScreenX,
float ScreenY,
UFont * Font,
float Scale,
bool bScalePosition
)
Draws a string on the HUD.
Parameter |
Description |
---|---|
Text |
String to draw |
TextColor |
Color to draw string |
ScreenX |
Screen-space X coordinate of upper left corner of the string. |
ScreenY |
Screen-space Y coordinate of upper left corner of the string. |
Font |
Font to draw text. If NULL, default font is chosen. |
Scale |
Scale multiplier to control size of the text. |
bScalePosition |
Whether the "Scale" parameter should also scale the position of this draw call. |