Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
bool UpdateAndDispatchHitBoxClickEvents
(
const FVector2D ClickLocation,
const EInputEvent InEventType
)
Update the list of hitboxes and dispatch events for any hits.
Parameter |
Description |
---|---|
ClickLocation |
Location of the click event |
InEventType |
Type of input event that triggered the call. |