AKillZVolume::ActorEnteredVolume

Called when actor enters a volume.

Windows
MacOS
Linux

Override Hierarchy

APhysicsVolume::ActorEnteredVolume()

AKillZVolume::ActorEnteredVolume()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/KillZVolume.h

Include

#include "GameFramework/KillZVolume.h"

Source

/Engine/Source/Runtime/Engine/Private/KillZVolume.cpp

Syntax

virtual void ActorEnteredVolume
(
    class AActor * Other
)

Remarks

Called when actor enters a volume.

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