Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include |
#include "GameFramework/Pawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual void AddControllerRollInput
(
float Val
)
Add input (affecting Roll) to the Controller's ControlRotation, if it is a local PlayerController. This value is multiplied by the PlayerController's InputRollScale value.
Parameter |
Description |
---|---|
Val |
Amount to add to Roll. This value is multiplied by the PlayerController's InputRollScale value. |
PlayerController::InputRollScale