APawn::BecomeViewTarget

Called when this actor becomes the given PlayerController's ViewTarget.

Windows
MacOS
Linux

Override Hierarchy

AActor::BecomeViewTarget()

APawn::BecomeViewTarget()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h

Include

#include "GameFramework/Pawn.h"

Source

/Engine/Source/Runtime/Engine/Private/Pawn.cpp

Syntax

virtual void BecomeViewTarget
(
    APlayerController * PC
)

Remarks

Called when this actor becomes the given PlayerController's ViewTarget. Triggers the Blueprint event K2_OnBecomeViewTarget.

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