| AActor::GetVelocity()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include |
#include "GameFramework/Pawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual FVector GetVelocity() const
Returns velocity (in cm/s (Unreal Units/second) of the rootcomponent if it is either using physics or has an associated MovementComponent