APhysicsVolume::IsOverlapInVolume

Given a known overlap with the given component, validate that it meets the rules imposed by bPhysicsOnContact.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h

Include

#include "GameFramework/PhysicsVolume.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp

Syntax

virtual bool IsOverlapInVolume
(
    const class USceneComponent & TestComponent
) const

Remarks

Given a known overlap with the given component, validate that it meets the rules imposed by bPhysicsOnContact.

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