Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual void AddRollInput
(
float Val
)
Add Roll input. This value is multiplied by InputRollScale.
Parameter |
Description |
---|---|
Val |
Amount to add to Roll. This value is multiplied by InputRollScale. |