APlayerController::ClientSetSpectatorWaiting

Indicate that the Spectator is waiting to join/respawn.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ClientSetSpectatorWaiting
(
    bool bWaiting
)

Remarks

Indicate that the Spectator is waiting to join/respawn.

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