| AController::GameHasEnded()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
Called from game mode upon end of the game, used to transition to proper state.
Parameter |
Description |
---|---|
EndGameFocus |
Actor to set as the view target on end game |
bIsWinner |
true if this controller is on winning team |