APlayerController::GetHUD

Templated version of GetHUD, will return nullptr if cast fails

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

template<class T>
T * GetHUD() const

Remarks

Templated version of GetHUD, will return nullptr if cast fails

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